Despite limitations, publishers plot more augmented reality for 2019
"Years after AR and VR captured headlines in the industry, [...]
"Years after AR and VR captured headlines in the industry, [...]
While most sporting events require a subscription or authentication to [...]
“What is happening, and what will happen in 2019, is [...]
"The rise in OTT’s popularity is unsurprisingly correlated with TV [...]
"With a young, engaged audience, esports presents a new opportunity [...]
Among the more surprising findings: Over 60% of Twitch users [...]
“We are a subscription business, and we know through history [...]
“Quibi’s bundling strategy means scale, with all of the players [...]
"To attract new streaming customers, AT&T will likely have to [...]
With cable viewership down and streaming services rising, agencies and [...]